package cn.dynamicdll
{
	import flash.events.Event;
	
	public final class IEvents extends Event
	{
		private var _res:Object;
		public function IEvents(type:String,res:Object=null, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			this._res = res;
			super(type, bubbles, cancelable);
		}
		
		public function get res():Object
		{
			return _res;
		}
	}
}